Hey all, I was just wondering if we could have a brief, short update from the UE staff on the that feature labeled “Large World Coordinate System”](Trello) in the trello roadmap, under the “Core” category.
Besides being a feature that every once in a while is touched on by someone here in the forums and also elsewhere, it happens to be the highest voted card at the roadmap after the ongoing generic “Improved multiplayer support”. Indeed, the “Large World Coordinate System” curently has 711 votes, almost 200 votes more (33% more, to be precise) than the next best voted (“Blueprint->C++ conversion tool”, which by the way is coming now in May). Nevertheless, the “Large World Coordinate System” card was created on May 5th 2014, but never became more than Backlogged, i.e. never got an estimate date. Worse than that is the fact that, quite honestly, we seldom heard anything at all about it from UE staff no matter the posts here in the forums asking about large world issues or about handling float inaccuracy issues.
Then, I decided to post this thread as a mix of a reminder and an appeal to the UE staff to give us any update on that front: is the most popular feature request card in the roadmap still under consideration? Are there any real plans on implementing it in any forseeable future?