Everything was working normal untill i added a billboard component to a new blueprint. The viewport in that blueprint started acting weird, so i closed it down and closed the project without saving.
Now all viewports in all of my projects have this bug, it starts normal and as soon as i want to move the camera it’s like the FOV completely messes up and everything is stretched. It slao happens if i create a new project with nothing in it.
I’m completely lost to what might have happened and how to fix it, please help!
[Example of viewport bug (vid)][1]