For me it was the Metal Gear Solid series. I loved the stealth aspect of it because you never knew if you were about to be discovered by the enemy and you had to strategically look at the map where the best hiding spot is, i also loved the thrilling moments when i thought i was about to be caught but i managed to sneak into a corner without getting noticed.
The story in my opinion, was very interesting and i liked speculating about it a lot. Eventhough there were long cutscenes after finishing a level or before a boss battle started, they kept me interested and when i got to the playing section of the game i felt no disconnect to game flow, it was something amazing because usually i frown upon long winded cutscenes but Metal Gear’s cutscenes did the opposite and kept me interested in the mythos and lore of the game.
I also liked the Codec conversations and Easter egg’s (eventhough the codec can get annoying at times) because they were funny and i liked how they broke the fourth wall (The Psycho mantis fight was genius). I also liked Kojima’s humour in MGS4, playing as an old man who hides in a cardboard box with porn mags is quite hilarious to me.
The music is phenomenal and very memorable to me. I like the small details like items making the little noise when they appear you did a successful stealth kill. MGS is something so memorable and something that just never gets old to me its amazing. Its had a very huge impact on me and my life as an individual.
So what games inspired you to make games?