What file need to be shared by develloper so Graphist can launch & test Android game

Hi,

I’m coming from Desktop game and now we are creating our first mobile game.
We setup our environment with perforce and coder & graphist can work together and test on the windows platform seamlessly.

On the developper desktop, the launch process is build the game & packaging the assets so we can test directly on the mobile phone.
On the graphist desktop, the launch process do not build the page but only package the asset so the game is not launching properly.

What do we need to share so the “Android” module is integrated on the graphist platform?

I’m looking to do something like on windows platform where we share the “binaries” folder where the game dll is built.

Thanks,