What does Zen Streaming do in UE 5.6, and why does packaging fail when it’s enabled?

I’m trying to understand what Zen Streaming does in UE 5.6.

When I enable Zen Streaming and attempt to package a project, the build fails to archive. The only packaging option that seems to work is Pak.

  • What exactly is Zen Streaming meant for?

  • Why does packaging fail when it’s enabled?

  • Is there a way to successfully package a project with Zen Streaming, or is it currently unsupported?

You can reproduce this issue by creating a brand new 5.6 blank project and attempting to package with Zen Streaming.

I know it’s been a long time since this post was posted. But Zen streaming allows to stream the game to targets. So it doesn’t pack the game in a ship-able form. It seems to be used for faster iteration between cooking and playing the game on the target device. But it’s not the same as playing the game from a pak project. It’s like game streaming in your local network.

Please correct me if I am wrong but that seems to be the case when I read the documentation.