I imported a CD track as a WAV and it is 50 Mb in the project. When I edit the details it lets me set the “compression quality”. If I set it to 1, the hover over in the content browser says 2162 kb and if I set it to 100 it is 10506 kb. There is also a delay so it seems it is actually compressing the audio.
I’ve never built UE4 for any platform but I was wondering does it actually use compressed versions of the audio rather than 100% uncompressed like in the project?
edit:
The filesize was shown in 4.14… not 4.25… but it still says “Compression” in the hover over…