Additional information that might provide more context: Eventually the game crashes on this:
“[2018.08.06-20.08.53:410][579]LogPakFile:Error: Pak header file size mismatch, got: 104678, expected: 1646
[2018.08.06-20.08.53:410][579]LogPakFile:Error: Pak header uncompressed file size mismatch, got: 204208, expected: 3440
[2018.08.06-20.08.53:411][579]LogPakFile:Error: Pak file hash does not match its index entry”
This means that your run-time asset is not of the same size as what is expected by the class. This can happen when you add properties into #defines such as WITH_EDITOR incorrectly.
Try to disable all and to reproduce it on a clean project. Finding these kind of errors is hard and requires some time. Just get rid of things step by step until you find it.