I find it amazing that a company that makes a ton of money cannot hire people to improve the quality of games or at least filter out the scam games.
Apple has a rigorous process of accepting software and games , in many cases they are accused of being too strict. That does not stop the fact that the vast majority of software and game on iOS is **** and the situation is much worse on Android. There is software on Android that has one button, practically nothing more than a hello world.
Unfortunately gaming is a troll magnet that generate all this noise of complaining and more complaining and more complaining. Just take a look at the discussion forums in Steam and youtube comments. Reading them forces nerve cells to commit harakiri.
I was laughing my lungs out when I read that idiotic idea of charging “5000” dollars to accept a game. Yeah Steam dream on, lol. There a ton of other websites out there that wont even blink to accept the myriads of indie devs and make a profit out of them. Even a “crappy” games on steam according to steamspy can easily generate tens of thousands of sales. Even Steam acknowledge this. So its highly unlikely we will see a dramatic change.
In the case however that they do, I cannot see how that wont harm Steam. The problem with gaming is that many of those crappy games are made from solo indies with zero budget , mainly for fun and they do not even bother to make another one in most cases. The vast majority of game companies and indie devs have only 1 or 2 games on steam. So shutting the door to newcomers is not even an option for Steam.
The Steam announcement was a pretty stupid move because Steam does not realize that in a software market the boss is not the users but the developers. One the huge reasons why for example MacOS was never a gamer OS , is not that MacOS cannot generate games, afterall iOS which is a weaker version of MacOS is the biggest game platform out there. The problem was that Apple at the time did not realize that you have to support the devs. Without games, you cannot have users coming to your platform. Nowdays MacOS bursts with games , even if we exclude Steam. Apple has dropped the crappy OpenGL and they developed their own 3d Graphics API called Metal together with a vast array of other game libraries. Mac appstore like the iOS app store bursts with games, actually I think they are better named “game stores” than “app stores” 3/4ths after all are just games.
The **** wont leave from iOS , Android and Steam store for the simple reason that people buy ****. Much less than high quality games but they do. I once bought a super crappy game on iOS , a tower defense was basically not even 2d , 1d. What can I say, I loved it.
And of course its not just games, crappy music sells, crappy films . Quality is not necessarily what people seek. Sure most of the time its quality that matters but the human psychology is way more complex than that.
If you like something , you like something, quality is irrelevant.