What do I need to know, to use Revit with UE5 for realistic renders?

I know Unreal very well, but have never done any Archviz work with it.

I assume Datasmith is important as well as specific material and lighting workflows.

Sequencer, cinematic cameras, realistic environments, Datasmith & high-res renders are things I don’t know very well.

What else is there?

Thank you for your time and may your day be a very good one.

EDIT: Will not be going down this path after all. Further answers not required.

Check out the guide in this article, maybe this is what you are looking for.
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Thank you!
This is a superb answer.