What do I need to know, to use Revit with UE5 for realistic renders?

I know Unreal very well, but have never done any Archviz work with it.

I assume Datasmith is important as well as specific material and lighting workflows.

Sequencer, cinematic cameras, realistic environments, Datasmith & high-res renders are things I don’t know very well.

What else is there?

Thank you for your time and may your day be a very good one.

EDIT: Will not be going down this path after all. Further answers not required.

Check out the guide in this article, maybe this is what you are looking for.
Prepare for the jobs of tomorrow with a new field guide for creators
Creator’s Field Guide to Emerging Careers in Interactive 3D

2 Likes

Thank you!
This is a superb answer.