So I imported an animation into ue from Blender as an fbx, but if I open it in the ue editor, the timeline keeps playing but there is nothing in the window. I think it got the animation in but its just invisible. The only warning I got was “Imported bone transform is different from original.” I have no idea what to do some help would really be appreciated.
Edit: it turns out its not invisible, but rather extremely tiny
AND ONE LEG RANDOMLY DEFORMS UUUUUUHH