When I package my game in Linux and run it from the command line I notice the following in the terminal output when I close the game:
LogModuleManager: Shutting down and abandoning module HTTP (27)
LogHttp:Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:`
LogHttp:Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=...&AppID=UEGame.UnrealEngine.Release%7C...%7CThird%20Person%20BP%20Game%20Template&AppVersion=4.15.2-0%2B%2B%2BUE4%2BRelease-4.15&UserID=ANON-%7B...%7D%7C%7C&AppEnvironment=datacollector-source&UploadType=eteventstream] status=Processing`
Is there data being sent to Epic everytime I run my game? If so, what data?
I confirmed using netstat that there is a connection and data is sent when the game is shutdown:
tcp 0 903 192.168.1.173:33786 ec2-54-165-158-24:https ESTABLISHED 12001/UE4Game