Thank you for the reply(s)!
Hi everyone, i was very surprised to see that i got responses overnight!
: I have taken a look at your game , it looks great, is everything really made with just GIMP and Blender? Also, i have listened to the audio tracks and really enjoyed the music, (btw, what DAW and audio packs does your composer use to produce the music?). You have all done a very good job. its impressive what a team of just 6 people can do.
I Unfortunately do not have money to buy Substance Yet (100$/month budget, remember?), And as i still have a lot to Learn in terms of Using Blender and UE4 (have only gone through Modeling and Sculpting in Blender) and honing my skills, i wouldnt find time to Learn Substance for a while. But it is definately something i will look into in the future.
: Is PhysXlab like some kind of free substitute for Houdini? I am a one-man team for the moment, but dont need FL studio, as i already have Cubase Elements 7.
I Think i will stick to blender until i have learned it thouroughly and gotten the basic notion of Creating assets, and later experiment with other programs to see what i like best. I will take a better look at list of free software to see what else is availeble.
And last, can anybody indicate me, if such thing exists, a program to create sound effects, such as to swords being bashed together, gunfire, walking steps, and such?
I Sincerely Appreciate all who has taken time to answer my questions, thank you very much!