What causes these Apply Additive distortions?

It has to do with how you set up the individual AimOffset animations. Here is how I fixed it.

The “AdditiveAnimType” must be set to “LocalSpaceBased”

21110-screenshot+(15).png

  1. Open the Animation
  2. Scroll down until you find “Additive Settings”
  3. SetAdditive Anim Type to: Local Space
  4. Set Base Pose Type to: Selected Animation Frame
  5. For Base PoseAnimation: (select some idle animation)

Hope this helps anyone who stumbles onto the page. Good luck!