outputs a copy node unreal engine
what can I use copy node in UE?
UE4-26 +
Begin Object Class=/Script/BlueprintGraph.K2Node_Copy Name="K2Node_Copy_0"
NodePosX=1843
NodePosY=209
NodeGuid=0B2A8B594D8EF7E4C40A40B9C0CB25BE
CustomProperties Pin (PinId=1DA8199B45CEA184E50C6A9AA98D4EAE,PinName="Item",PinType.PinCategory="wildcard",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=06E245AE40985394B38789B91B4973A3,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="wildcard",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object