What can I do to speed up performance on large levels?

**I’m using UE4 4.2 and I’m developing a game but my game’s map too big and UE4 is very slow last times. What can I do? (etc. about graphic quality)

I’m sorry for my bad english

Start using LODs, and culling there you get many fps back, also using lower textures is a good way.

hope that helps :).

Hi krdmnmsh,

To add to siegencorgie’s answer. You can also use Level Streaming. It’s a great way to load assets only to the part of the level you are in. Here is some more info on LOD’s, Culling, and Level Streaming.

https://docs.unrealengine.com/latest/INT/Engine/Content/Types/StaticMeshes/LOD/index.html
https://docs.unrealengine.com/latest/INT/Engine/Rendering/Scalability/ScalabilityReference/index.html

Thank you. I hope your suggestions work fine… :smiley: