What can I delete from UE_5.2/Binaries/Win64/

When opening a UE 5.2 project I’m hit with the message “The following locations have limited free space. to avoid potential problems, please consider freeing up at least the amounts recommended below.”

It then goes on to tell me it’s the UE_5.2/Binaries/Win64/ folder that’s nearly full. What can I delete from here?

Hey there @Nelly2116! Welcome back to the community! Firstly, I’d recommend never deleting anything from your file system manually, as many components of UE have some dependency on each other unless you had built this from source (even though this one should be cut and dry it’s good practice not to). If you’d downloaded this engine version from the Epic Games Launcher, I’d head to the launcher, and remove build targets you won’t be using right now:

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For example, if you’re not doing Linux builds at all, you can often remove this:

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Awesome that worked thanks a ton, I really appreciate it :raised_hands:

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