What attributes we need to include in our license file if we are planning to ship a plugin that we have developed using UE public includes majorly from Engine/Source/Runtime/.
Its a source control plugin that we have developed and we will not be shipping UE source code only the plugin binaries built with UE Source.
It uses wrapper almost as any other source control plugin that exist in UE and Inherits the interface provided for source control to integrate it in UE.
And, have used Slate components to design UI dialogues.
What all should I need to attribute for UE source in my license file if I want to ship the plugin.