Hi thanks everyone, Since 2016 I have been learning programming and Blender 3D, how to create stuff like low poly models etc. I am nearing the point where I will start making my game, but its a lot of work because you have to actually have the knowledge of how to do these things.
Later this year I want to start work on my game, UE4 has these templates that are so complete in comparison to Unity 3D where you have to purchase it or make it yourself and it seems like its never enough, UE4 just comes with everything already done in those templates its so much easier to just follow up from there.
I do have another idea, instead of the metal slug clone I would like to instead try my hand at FPS game such as HUNT Showdown. I want to create a single player survival horror game similar to HUNT showdown but with RNG loot. At 1 person developing this game I don’t really see what I have to lose because anything I make and any number of copies I sell will be pure profit, if I manage to sell enough copies of a a UE4 game after 2 years of development for $10,000 then that would actually be a huge financial success, and from what I have seen on steam spy, really low quality mobile type games tend to make $5000 in the first month of its release, I already have a Day Job though its not in the tech field but the benefits are I have loads of free time and its only Monday to Friday with 1 month vacation a year and it pays more than minimum wage. The point is it pays the bills as I do this on the side, and I have enough time while at work to learn stuff on my phone watch youtube tutorials etc.
I will attempt both the platformer and the FPS as a demo and see how much work it actually is and how well I do.