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Unreal Engine Dev Log #12: Path Distance Based Grid Mapping, Inheritance & Unit Attributes

New Updates:

  1. Path Distance based Grid Mapping for unit movement. (similar to XCOM)
  2. Inheritance for pawns, controllers and weapons
  3. Base Unit Attributes for pawns

Unreal Possibilities Blog – Unreal Engine 4 Dev Update #12: Path Distance Based Grid Mapping, Inheritance & Unit Attributes