what are the steps to designing a game with unreal engine 4?

what are the steps to designing a game with unreal engine 4?

Really depends on your goals, I’d say. If you’re (like myself) completely new to this whole scene, I’d recommend looking through some of the documentation and tutorials as a starter. Which sections and specific tutorials I’d point you at would depend, once again, on your goal (IE target platform, game type, etc). In general, it’d be a good idea to familiarize yourself with the general layout of the editor and its basic operation and then start getting a thorough understanding of the blueprinting.