When calling OpenLevel in Blueprint there is a string parameter “Options”. Does anybody know what options can be passed here? or is that something that somehow goes to the level BP top read? what is this parameter?
It is for the command-line Arguments. Check the list here:
Any could be used as long as it is related to the game, because some of them are there for the editor or during the launch of the game.
-m
This was not helpful as that list does not have the options for the Open Level node, such as how to select a particular game mode when opening level…unless I missed it somewhere?