What are the options for OpenLevel?

When calling OpenLevel in Blueprint there is a string parameter “Options”. Does anybody know what options can be passed here? or is that something that somehow goes to the level BP top read? what is this parameter?

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It is for the command-line Arguments. Check the list here:

Any could be used as long as it is related to the game, because some of them are there for the editor or during the launch of the game.

-m

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This was not helpful as that list does not have the options for the Open Level node, such as how to select a particular game mode when opening level…unless I missed it somewhere?

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https://answers.unrealengine.com/questions/116749/view.html