What are the current SDK and NDK for unreal 5.5.3?

Hey.

Im getting this error

Summary

LogPlayLevel: UAT: > Task :app:compileDebugJavaWithJavac
LogPlayLevel: Error: UAT: Z:\app\src\main\java\com\epicgames\unreal\GameActivity.java:801: error: cannot find symbol
LogPlayLevel: UAT: activityContext.runOnUiThread(new Runnable()
LogPlayLevel: UAT: ^
LogPlayLevel: UAT: symbol: method runOnUiThread()
LogPlayLevel: UAT: location: variable activityContext of type ContextWrapper
LogPlayLevel: UAT: Note: Some input files use or override a deprecated API.
LogPlayLevel: UAT: Note: Recompile with -Xlint:deprecation for details.
LogPlayLevel: UAT: 1 error
LogPlayLevel: UAT:
LogPlayLevel: UAT: > Task :app:compileDebugJavaWithJavac FAILED
LogPlayLevel: UAT:
LogPlayLevel: UAT: FAILURE: Build failed with an exception.
LogPlayLevel: UAT:
LogPlayLevel: UAT: * What went wrong:
LogPlayLevel: UAT: Execution failed for task ‘:app:compileDebugJavaWithJavac’.
LogPlayLevel: UAT: > Compilation failed; see the compiler error output for details.
LogPlayLevel: UAT:
LogPlayLevel: UAT: * Try:
LogPlayLevel: UAT: > Run with --info option to get more log output.
LogPlayLevel: UAT: > Run with --scan to get full insights.
LogPlayLevel: UAT:
LogPlayLevel: UAT: BUILD FAILED in 16s
LogPlayLevel: UAT: 41 actionable tasks: 1 executed, 40 up-to-date
LogPlayLevel: UAT: cmd.exe failed with args /c “D:\Unreal Projects(Project)\Intermediate\Android\arm64\gradle\rungradle.bat” :app:assembleDebug
LogPlayLevel: UAT: (see C:\Users(USER)\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Epic+UE_5.5\Log.txt for full exception trace)
LogPlayLevel: UAT: AutomationTool executed for 0h 1m 35s
LogPlayLevel: UAT: AutomationTool exiting with ExitCode=1 (Error_Unknown)
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 24.808069
LogPlayLevel: UAT: BUILD FAILED
PackagingResults: Error: Launch failed! Unknown Error

Claude is leading me to believe my SDK and NDK arent correct. This is my current setup thats worked for ages, I updated android studio and visual studio etc and now its not packaging for android anymore.

image

Any help would be very very helpful