What are the best project settings for a paper 2D game in UE5?

Me and my friend have started development on a paper 2D platformer game in Unreal Engine 5. Everything is going great so far but a question I have is: which options besides anti aliasing, motion blur and lumen should we disable in the project settings or engine.ini in order to- well, disable all of the cool features that Unreal Engine 5 has so that the game runs better and doesn’t utilize features it doesn’t need.

If someone has experience in a similar situation we would really appreciate your advice !