Thanks in advance for any how to’s on best practice how to use material templates in UE4 with or without Datasmith?
Questions are: 1. If I have a full library of Arnold Materials and now I want to import all of them into Unreal and use them whenever,
how should I go about that so they are ready to be used in any new project?
My guess is I would have to apply all materials on objects then export as fbx?
(I saw Arnold Materials in one of the lists in Datasmith imports somewhere, so I presume this is an option?)
I also have substance materials and would prefer to use Arnold materials, so I can render in 3ds max prior to importing into UE4 for walk through.