Hello Epic and community,
first off sorry if it is the wrong place for this post.
I have a problem at building the “Third Person Code” project following this tutorial: www.youtube.com/embed/vtcWrcscXos?list=PLZlv_N0_O1gb5xvsc7VM7pfoRAKLuIcFi
In VS 2013 Express:
-Solution Configurations = DebugGame_Editor
-Solution Platforms = 64bit
I rightclick on my module and in the contextmenu i select “Debug -> Start New Instance”
then it compiles for about 1h
and then i’m getting an errormessage that i’m out of diskspace.
The unrealengine folder get’s bigger than 15gb !? (about 6gb before compiling third person template !!)
Is that normal?
Because it seems to me that the whole engine get’s compiled again.
Is it just as simple as it seems that i have to get me an additional harddrive or am i doing something else wrong?