I cant figure out what I am doing wrong here.
How come when I rotate my Drone 90 degrees left or right, the spacing of my horizontal line traces get closer together until they are all on 1 point?
any help would be appreciated, thanks.
I cant figure out what I am doing wrong here.
How come when I rotate my Drone 90 degrees left or right, the spacing of my horizontal line traces get closer together until they are all on 1 point?
any help would be appreciated, thanks.
You’re adding to absolute Y. As you rotate the object, absolute Y does not rotate.
Is it supposed to be a ‘fan’ around the drone?
Thanks for your reply, the horiztonal line traces are supposed to stay spread out like they are in the first image. But when I turn the drone left or right, they all go together like in the second image.
I have also tried this line tracing from a socket on the mesh and get the same result.
It’s the math that’s wrong, I’m afraid.
What you have here, will not work as you rotate the model.
I can show you some code , but a little later…
If you could, that would be greatly appriciated. No rush.
I am trying to do this to simulate something i am trying to build in real life.
Man… Thank you so much. Works perfectly.
I didnt know about the node RotateVectorAroundAxis.
Much appreciated.
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