What affects .umap file size?


I am trying to figure out what is affecting file size of .umap files.
Some levels are 20kb in size. Others are 12mb in size.


Your map is affected by the number of objects present in the scene and the lightmaps that are baked (LM resolutions that are higher can increase the size). Essentially the more information you store with this map will increase it’s size.


Thanks Tim.