First off, I am completely new to UE5 and game design meaning that I have no clue what I am doing. With that being said I am probably doing things wrong or just plain weird. Also, I hope all this makes sense. Apologies upfront.
So I am working on a game that will use WFC to generate the terrain. I have enabled the WFC plugin and have made some tiles and set up the data asset. Basically the terrain is generating how I want (for now). The issue is I need the WFC to run when the level starts but I don’t know how to do this.
I was thinking I should use the Event Begin Play BP node but I don’t now how to call WFC from BPs. In the documentation I found a collapse node (and other nodes) that seem like what I need but I can’t find them in BP.
Any suggestions/help is greatly appreciated. Thanks in advance!