(Edit: Sorry, I didn’t mean to piggyback on your very valid concern with a separate issue bug. I’ve filed my issue separately ( UE 5.8 Can't package with Metahuman and/or Take Recorder ))
Having the same issue with plugin dependencies interfering with packaging a build in 5.8.1.
We can’t package our nearly finished project due to about a dozen errors regarding assets marked “NeverCook” in plugins:
LogCook: Error: Content is missing from cook. Source package referenced an object in target package but the target package was marked NeverCook or is not cookable for the target platform.
SourceInstigator: { StartupPackage } -> /Landmass/Landscape/BlueprintBrushes/Materials/Internal/BrushBounds
Referenced object: /Engine/EditorMaterials/TilingAALineIntegral.TilingAALineIntegral
Target package: /Engine/EditorMaterials/TilingAALineIntegral
Source package: /Landmass/Landscape/BlueprintBrushes/Materials/Internal/BrushBounds
However, since our project has no terrain we’d like to just disable Landmass, but when do we get the following chain of dependency issues.
title: Disable Dependencies, text: This plugin is required by ChaosClothAsset. Would you like to disable it as well?
title: Disable Dependencies, text: This plugin is required by ChaosCloth. Would you like to disable it as well?
title: Disable Dependencies, text: This plugin is required by ChaosClothAssetDataflowNodes. Would you like to disable it as well?
title: Disable Dependencies, text: This plugin is required by ChaosClothAssetEditorCore. Would you like to disable it as well?
title: Disable Dependencies, text: This plugin is required by ChaosOutfitAsset. Would you like to disable it as well?
title: Disable Dependencies, text: This plugin is required by Buoyancy. Would you like to disable it as well?
title: Disable Dependencies, text: This plugin is required by Water. Would you like to disable it as well?
title: Disable Dependencies, text: This plugin is required by MetaHumanCharacter. Would you like to disable it as well?
Our project is using MetahumanCharacter, so this is a big problem for the team.
VCam also has a very similar “NeverCook” error preventing packaging.
Any help in unwinding these dependencies would be greatly appreciated.
Alternately, some advice on how to deal with these plugins (VirtualCamera and Landmass) not being package-able due to cooking errors would also be appreciated.
NOTE: I would recommend anyone reading this try packaging their project, as I fear that this is a very common issue, but most developers haven’t realized yet…