Weird visual Blueprint Viewport bug?

Hi there,

I’ve been working on a project with my team and tonight the viewport in all my blue prints has started to just chop off peices of the asset in the foreground. It’s pretty frustrating as i am trying to place child objects into something and I can’t get the placement right as everything about 20 cm in front of the camera get’s culled out. I’ve tried restarting and reinstalling to no avail. It was fine until about 2 hours ago. When I’m viewing my scene in the level it doesn’t do this so maybe I hit a menu option somewhere? Maybe its a memory or gpu issue? My GPU is at about 43% with my scene. (I haven’t optimized anything yet).

I’m running a Ryzen 5 with a 1650 Super and I don’t usually have issues. Am I missing something?

Thanks in advanced!


(first picture in from the BP viewport, second is in the level editor)