Problem: I am importing an FBX file from blender into UE 4.26. When I import the mesh into UE, almost all meshes in the FBX file are correctly rendered except one mesh. The problem is, in this mesh, when we look from front view, it is opaque, but if we look from any other view, it appears to be transparent.
Desired output: It should be opaque in all direction.
About me: I am a rookie In UE4. Please provide steps to resolve the issue.