Hello,
I’ve followed the Lighting Quick Start guide here: Lighting the Environment in Unreal Engine | Unreal Engine 5.2 Documentation
and tried to recreate the level. However the results I’m getting are very different from those pictured. My main issue is the shadows that are being produced. Here’s the result:
What’s causing this? I’ve followed the tutorial step by step and only changed the position of the various meshes since the metric system has changed since it was published.