I am using some bamboos from Bamboo Valley and I am getting some weird shadows. I have tried foliage instance and placing single static meshes as ell but both are giving me the same problem while the same mesh is fine in the Bamboo Valley project. I haven’t changed any setting under static mesh editor.
Two images at the top are from Bottom Valley while the bottom 2 are from my project.
Any ideas why it is happening?
I am using UE 4.26 with GPULightmass, static skylight with HDRI, movable sun and static mesh for bamboos