Weird shadow/lighting direction on character from blender

I made a blender character that i imported but i get this weird “shadow” thingy that only goes in one direction and i cant figure out what it is. Any help greatly appreciated!

You mean the shading on the character from the viewport light? Hold the L key while in that viewport and move your mouse around to move the viewport light to see if that’s what the issue is. If not, open your skel mesh and look at the wireframe mode to make sure your geometry looks ok with no extra weirdness. Also, check the BP in the level with your expected gameplay lighting.

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