Weird self shadowing in 4.13 preview 1

I’m not seeing the same thing. The shadow acne is about the same as 4.12.5 for me, and only appears when I am really close to the object (and very faint). The only way I can replicate the above pic is if I set the Shadow Bias to 0. So maybe check that the Shadow Bias is the same for both tests (Should be by default, as they are for me 0.5)