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Weird Scaling in UMG

Hello .

I set a texture for the Progress bar -->Details → Style–>Fill Image , But it doesnt scale correctly as shown in the picture .
In the image below , there are 6 progress bars which are scaled differently with the same texture as "Fill Image " , but it the scaling is weird . Lower part of the image is how the texture looks in unreal image viewer .

Additionaly , same texture scales correctly in " Image " container .
At first i thought there is a problem with the texture , but i tried other textures with progress bar , still the same .

So is there any fix for this ? thanks

Set the Margin to 0.

That Fixed it , thanks Nick .