Hello, I’m upgrading my game (under development) to UE 4.27 after using UE 4.22 for a while. The biggest issue I caught so far is in the text blocks scaling, which is weird because I couldn’t find many complains about that in the forums.
See, this is a screenshot of a menu in my game, running in 1080p:
This is the same menu, now running in a lower resolution: check how the texts blocks are weird, mostly the space between each line; this issue didn’t happen in UE 4.22:
In the UMG editor, the issue doesn’t happen; as you can see in the screenshots below, the menu looks good no matter which resolution is being used in the preview:
Please, I need help. Like I said before, I couldn’t find anything in the internet related to this kind of issue and I don’t know what more I can do.