I’m just trying out UE4 and I’ve written some pretty basic code: Floater class with this added to Tick:
FRotator rotation;
rotation = GetActorRotation();
rotation.Pitch = (RunningTime*180.0f);
SetActorRotation(rotation);
And created one Floater and made it look like a cylinder.
But I get this: video and this is seriously weird. What did I do wrong?