Using a custom water material and trying to troubleshoot an issue I have but I can’t find any explanation for it, nor a solution. Been searching for hours now.
At a certain distance from the camera, the water material goes completely crazy. It’s like a ring around the camera where everything stops functioning as they should and further away everything is just fine. This happens both, in editor and in game.
Here I have modified the level to better show the weird effect.
Does anybody know what could cause this?
Any help is appreciated!