I created a landscape in World Creator and brought it into UE5 as a heightmap. I applied a landscape material and started painting. I noticed that the painting is not smooth, on the contrary it creates rectangular shapes, like in the photo:
Does anyone know why this happens?
I think it’s the resolution of your landscape. Try one of the Epic recommended sizes:
Thanks for your reply.
I used 4081 x 4081, I see now it’s not in the recommended, must have seen it in an older youtube video.
You think I should try for 8.129 x 8.129?
It’s a whole thing. Bit of an art form. It really depends how big it is, how much resolution you want etc… You can see the final sizes in the chart.