First: Its not a bug, i tested it with a blank template level, and it only happens in my project.
So i have a menu with a nice startmap, there is a button called “new game”.
If i click the button the new level should be loaded and the game is succesfully started.
Reality: If i click the button the editor freezes and the memory starts leaking… at the moment its at 2 gb… before i clicked it was only 1.
The editor crashes and i dont have any error log.
The maps are in the same folder.
The blueprint just says:
What could be the problem?