Weird Object Class and Actor Code Quantum Entanglement Behavior


On the left is my original Object Class Blueprint for Projectile Manager
On the right, is the Actor Class Blueprint for Projectile Manager

I created a new Actor Class for the Projectile Manager to switch it from an Object to Actor, and wen I opened it, the code was already there!?

If I click a function in the Actor class, that has self as target, it opens the function/event in the object class blueprint?

If I delete the code from the Actor Blueprint - i also gets deleted from the Object Class???

These two classes do not have a common parent class??

What in the world is going on here? Strangest thing I have ever seen using UE

Quantum Entanglement?

Weird, next time I opened the Actor blueprint, code was gone and was normal blank event gragh…
I am clueless on what happened here lol