Im very new to this, just in the learning stages, so this may be totally normal, but doesn’t seem so.
Basically when I select a static mesh that is fairly detailed for the first time, the program becomes unresponsive for a short time, then responds as normal. Depending on the mesh it is sometimes longer than other.
I first noticed this when using the"kitedemo" kit with the “foliage” tool. When I try to click drag it up, to the “add new foliage type” this happens, so I have started double clicking the mesh first to load it, then after it opens the window for it, Ill close that and drag it up. This basically keeps it from freezing for longer times.
Using 4.14 and my computer build is as follows.
CPU: Intel 5960X overclocked to 3.8
RAM: 16G at 2666mhz
Samsung PRO SSD
Nvidia Geforce GTX980 Super Clock edition at stock clock.
ASUS 99x Deluxe MOBO
Any help to resolve this would be greatly appreciated.