Weird Lines On Imported Mesh

Hey all,

I’m having problems with some meshes I’m importing. Exporting FBX from Maya with Smoothing Groups, Smooth Mesh, Triangulate. Importing as a static mesh into UE with normals and tangents. You can see how things are fine in Maya and there is a weird dark line down the middle of the head in the UE screen shot. Diffuse, or emmisive the line is there. Any material gives the same line on the mesh.

Here’s the link to the maya file. No textures included with the mesh. Dropbox - duckbill03.mb - Simplify your life

Cheers :slight_smile:

Weird, so I figured it out. I figured it was a Normals problem. All I did was reverse my normals and then reverse them again. Dunno why but it worked.