What are these? they show up in all the new 1p templates- these strange 2 lines on the ground. Im assuming its some kind of camera clip distance issue?
I think that’s actually coming from the player model
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exactly. how would we get rid of these though?
while you are running the FirstPerson project in Unreal go into the FirstPerson folder
then go to Blueprints
and open BP_FirstPersonCharacter
Here select the FirstPersonCamera in the ComponentsHierarchy on the left
and then change the location from
to
and try again.
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