A little bit of column A and a little bit of column B! So your directional light was probably washing the orange tints from your skylight/bounce lighting out. Now that you only have the skylights/skybox’s orange ambient coming in and your internal lights, you’ll have to find a different balance. If you need to go outside I’d recommend (and this is messy) leaving the light off until your character goes outside (or is about to) or making a single solid blocking mesh above it if the facility is small and you have to transfer outside frequently. There’s definitely a better way for this, but by no means am I a lighting expert. If you have any more questions, let me know!