Hello there!
recently i found some time to create directional movement etc. for my game.
However when testing some other BP, I saw that everytime i move a certain weird light will shine on my Player…
I’ve attached a Video so you can understand it easier and i hope that mayb somebody will know what’s going on there haha.
Hey @JustCDR welcome back to the forums! That does look a bit odd, especially since it’s not visible on the environment. My first question would be if you have a directional light outside of your facility? It doesn’t quite look like it’s bleeding through as the environment doesn’t reflect anything. If you do have one, try a quick run of disabling it then seeing if you see anything and let me know how that goes!
Hey there!
I tried it and it sorta fixed the problem. The light flickering actually goes away but then causes my character to look a bit of orange, could this be cause of my interior lightning or is it caused by the missing directional lightning?
A little bit of column A and a little bit of column B! So your directional light was probably washing the orange tints from your skylight/bounce lighting out. Now that you only have the skylights/skybox’s orange ambient coming in and your internal lights, you’ll have to find a different balance. If you need to go outside I’d recommend (and this is messy) leaving the light off until your character goes outside (or is about to) or making a single solid blocking mesh above it if the facility is small and you have to transfer outside frequently. There’s definitely a better way for this, but by no means am I a lighting expert. If you have any more questions, let me know!
Hey mate!
thank u for your solution! I experimented a bit with your solution and found out that if you set the directional light to movable it fixes the lightning errors too
Since it’s 2am in my country it’s time for me to go to sleep haha.
Have a good night and again thank you for todays help!