Hello. I have a character with aimoffset1d setup. I use the value of android touch stick and multiply it to control the aim offset. Everything works like a charm, except when I launch the same game on my android phone.
Now the aimoffset works just fine, but if I touch the screen anywhere else than where the stick is, my characters aim snaps back to default value and then snaps back to the value of the touch stick. There is nothing else in my blueprint that drives the aimoffset, only the stick value, so why is my character snapping like that when I touch the screen?
So touch stick value multiplied by 90, because my aimoffset is -90 to 90 and the stick is -1 to 1. That value drives the aimoffset. On pc everything is fine, on android everything is fine until I use another finger to touch an empty spot on the screen. Then my characters aim snaps back to default like the stick value would snap to 0 for just a moment and then back to the actual stick value. Please help!