Hello, this is an I never thought I’d have. Its really weird.
I have a logitech gamepad that I usually use with Unreal4 without any problems. Today I took the gamepad circuit board out of its plastic housing with the intention of modding the gamepad, and I plugged the exposed board into my pc to see if it still worked.
I fired up Unreal4 to see what would happen and that’s when the madness started. The normal 3D editor viewport where I do most of the work started to behave like it was a first-person view with physics, and the “viewer” fell straight through the floor. To be clear, I definitely wasn’t “playing in editor” in the usual sense, because when I pressed this button, the editor started behaving as normal and I could play the game in the editor viewport with the gamepad behaving perfectly well. However, when I went back out of “play in editor”, the viewport fell straight through the floor again. I could move forwards and backwards in space but just kept falling.
What’s going on? Can anyone think of a reason this might be happening and how it might be connected to the gamepad? The problem only occurs if I start the editor with the gamepad plugged in, behaviour is normal if I restart the editor without the gamepad.
Sam