Weird Code 25 Unknown Cook Error (commandlet)

Howdy y’all.

I have a student trying to package a project and this error is popping up. I can’t find other discussions on here or reddit or google pertaining to this strange error. I put some lines of things going ok from the output log but then you can see the error in italics. Let me know if I need to provide more info. We’re packaging from a mac for mac.

UATHelper: Packaging (Mac): [2024.11.06-02.50.55:605][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces…
UATHelper: Packaging (Mac): [2024.11.06-02.50.56:092][ 0]LogPython: Display: No enabled plugins with python dependencies found, skipping
UATHelper: Packaging (Mac): [2024.11.06-02.50.56:493][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Packaging (Mac): [2024.11.06-02.50.56:493][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Packaging (Mac): [2024.11.06-02.50.56:930][ 0]LogInit: Error: "Cook -TargetPlatform=Mac -unversioned -skipeditorcontent -fileopenlog -abslog=/Users/Shared/Epic"Commandlet looked like a commandlet, but we could not find the class.
PackagingResults: Error: "Cook -TargetPlatform=Mac -unversioned -skipeditorcontent -fileopenlog -abslog=/Users/Shared/Epic"Commandlet looked like a commandlet, but we could not find the class.
UATHelper: Packaging (Mac): [2024.11.06-02.50.57:199][ 0]LogStudioTelemetry: Display: Shutdown StudioTelemetry Module
UATHelper: Packaging (Mac): Took 4.49s to run UnrealEditor, ExitCode=1
UATHelper: Packaging (Mac): Cook failed.
UATHelper: Packaging (Mac): (see /Users/ehuber/Library/Logs/Unreal Engine/LocalBuildLogs/Log.txt for full exception trace)
UATHelper: Packaging (Mac): AutomationTool executed for 0h 0m 5s
UATHelper: Packaging (Mac): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Mac): RunUAT ERROR: AutomationTool was unable to run successfully. Exited with code: 25
PackagingResults: Error: AutomationTool was unable to run successfully. Exited with code: 25
PackagingResults: Error: Unknown Cook Failure

The project is just a modified 3rd Person starter map. I’m assuming a random box got checked or an asset got deleted that they didn’t realize maybe. The “skipped editor content” wasn’t in the log until I checked that box in the package setting. So if I uncheck it the error still happens just without that mention.